Friday, February 22, 2013

World of Warcraft and the Case Against Open Tagging




WoW's Lead Content Designer explains why WoW isn't jumping on the bandwagon.
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Oondasta will be a mighty challenge in WoW's Patch 5.2.

Last year saw the rise of several innovative features in MMORPGs, but few held as much promise for future games as open tagging, which is perhaps best described as the chance for every player who participates in a fight to receive experience and loot regardless of whether they're grouped or not, or was the first character to hit an enemy. (In many MMOs, such as World of Warcraft, only the first person to deal damage or "tag" an enemy will earn loot and experience from the kill, even if another player winds up doing most of the damage to it.) It made the biggest splash in Guild Wars 2, where it encouraged cooperation in the many dynamic events scattered throughout the leveling experience. By year's end, other MMORPGs had incorporated the concept, most notably the new expansions for Rift and Lord of the Rings Online. And yet the genre's dominant game, World of Warcraft, resisted embracing the concept fully. Let's find out why.

Open tagging worked particularly well with LOTRO's mounted combat.

Mists of Pandaria did introduce some concessions, such as open tagging for named enemy quest targets, and Patch 5.2, scheduled for release in the coming weeks, extends the concept to world bosses--provided the boss was tapped by a member of your own faction. But that, according to World of Warcraft Lead Content Designer Ion Hazzikostas, is enough. Hazzikostas doesn't foresee a future where open tagging extends to every enemy NPC in WoW, partly because he believes it ruins some of the social appeal of playing an MMO. world of warcraft gold

Friendly Rivalries

"It can be frustrating to compete with fellow players for loot rights." "I think all of us who play MMOs realize that it can be frustrating to compete with fellow players for loot rights or tap rights on a mob," Hazzikostas said, "but at the same time, there are important social interactions that come out of those moments." Having to compete with a fellow player from the same faction, he says, lends some weight to encounter that they might not otherwise have and occasionally, for better or for worse, leads to player interaction. wow power leveling


Even if it's just grumbling about fighting another flying bug.

It also sometimes leads to abuse of the system. "Part of the concern with open, free-for-all, open-tapping is that a lot of the game becomes more about tapping everything and tagging everything a little bit, especially when other players have already tapped them" he said. "Thirty seconds later, your quest completes because the other people killed them all. That's not an ideal way to feel like you're engaging in combat." Guild Wars 2 requires a considerable degree of participation to get credit, but I'd seen evidence of Hazzikostas' concerns myself during my recent adventures in Rift's Storm Legion expansion, where the comparatively lax open tagging rules resulted in fellow players tossing a couple of arrows or spells on the enemies I was fighting for credit.


Thursday, January 24, 2013

Public Test Realm -- Patch 1.0.7 Notes (Updated 1/22)



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   Updates to patch notes can be found in red. Last updated January 22 at 5:45 p.m. PST.

   Below you'll find the preliminary PTR patch notes for 1.0.7. Please note that this isn't the final version of the 1.0.7 notes and that some changes may not be documented or described in full detail. buy diablo III gold

   To provide feedback on these changes, please visit the PTR Feedback forum. To report any issues you experience while playing, please visit the the PTR Bug Report forum. Additional information about the PTR can be found in the PTR FAQ.
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Tuesday, January 15, 2013

[C9] Notice - Be a C9 Volunteer!


 


    C9 Support Team would like to show our appreciation to all users for creating such a supportive environment.

    According to the needs of growing community, we are looking for more enthusiastic  C9 users that would like to help us to improve!

    Please assist us to organize and conduct more efficient forum and gaming environment.If you're interested in becoming a C9 Volunteer, this might be your chance.Please go over the requirements below thoroughly and submit your applications via Google Docs.

    Thank you very much in advance for your participation and we sincerely look forward to receiving your applications!Important: You must complete the form below and answer all questions.  sell C9 Gold items COTN

Requirements
1. Must be 18 years old or older
2. Must be able to establish both oral and written communication in English,
3.Proficiency in Second Language is a plus.

Duties
1. Work for an active and pleasant community.
2. Check C9 Forum/in-game frequently.
3. Help new users on the forum to join the community.
4. Weekly report

Volunteer Benefits  
1. Weekly Payment
2. Direct contact with GM
3. Early access to new contents
4. Volunteer Identification Item     cheap C9 gold

Please Note
1. This is recruitment for C9 Volunteer Trainees only.
2. Applications for C9 Volunteer Trainee are received only during the recruitment period.
3. Selected users will become Volunteer Trainees at first, and official C9 Volunteers will be selected among those Volunteer Trainees.
4. If you act a lot during the Volunteer Trainee period you will be choose to be a official Volunteer.
5. Volunteer Trainees will not receive any rewards during the training period.
6. Selected volunteers will receive complimentary gifts.
7. Volunteers and Volunteer Trainees are not employees of WEBZEN and will not receive any financial income.  Dungeon Fighter Online gold
8. You must not tell others about any information on the volunteer forum.
(All information on the Volunteer Forum should be considered confidential, and this includes reports, suggestions and update plans)
9. You must not tell others about any information you receive from our GMs elsewhere.
10. Volunteer Trainees and Volunteers may not engage any illegal activities such as to asking for any personal information of other players.
11. The written requirements are minimum specifications and are subject to change as necessary.
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Monday, January 7, 2013

Writeup, Ranger PK to pinch prospective opponent got up CD wild shot.



     And fight no more than two things to remember, there dodge roll (life-saving skills), quickly got up.

     Others fell to the ground after nothing more than quickly got up (10 seconds CD) As for the up and attack estimated Ranger continue down to the ground, I see a lot of people PK, you fight, and high-end, how people have been quickly got up and again fell to the ground you also do not do anything, but also a waste of time and wait for someone else to stand up for the big opportunity wasted.

     Fell to the ground and fight each others others credited the strong flash with no CD yet. Was lying on the ground quickly got up and did not use, CD yet.

     Every time someone else first fell to the ground under ordinary shot next fight underground, the third under batterer who can blow fly, the Ranger's S & P shot except the third, what effect, people lying on the ground by 2 knockdown blow fly attack will automatically stand up.

     You can not remember the others got up CD did not, at least not waste the skills, running Hao ran, people have got up and the first under ordinary shot can also delay the time of get up, you can also want to run to the back, others lying on the ground after got up again, this time you can rest assured that you are lying on the ground, shot Frost bolt and bursts last no skills before.  sell C9 Gold items COTN

     If the others quickly got up and did the CD, and knocks you down it does not and you play psychological warfare, not after three under ordinary shot point distance, opened with skills in dodge tumbling skills distance.

    From near point knocks you down, and got up the CD, and play more fully grasp. C9 four series up and attack range attack range of edge to get up close to walk, have a chance to go and the people you play with up and attack, but you can not hit you in the scope, got up and attack a little stalemate time you a jump shot, you want to do, you do, I do not have to say what skills.

     A certain period of time will stand up several skills 2-3 seconds CD CD when people got up and torn when mad your skills, such as skills in cooling we go, you also can use the S & P shot 3-under usage (lying on the ground The new went flying up this time will resume operator) so that they can be connected to skills and no fear of others and so long to stand on their own.

    Total playing for, be sure to remember the other got up CD did people lying on the ground using the method of ordinary shoot three under, you PK help much (Note: remember the others quickly got the CD is wild shot good, but do not shoot the shot forget the others got up CD has been).  
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