Wednesday, October 31, 2012
Comprehensive analysis of mechanical survival at this stage
From the current situation, the machinery is a not Mission auxiliary, not output, 8 persons copies no status, four persons copies of such a tasteless to be able to delete the number of class.
Now I will look at each of these impressions:
No group auxiliary
This is ridiculous, and the machinery in the current version of a total of five regiments auxiliary, they are: the qiankun-danuoyi, blockbuster, biochemical missiles, heavy whistle, Ice spray tower.
The following heavy whistle 1 point to things around 4 points, biochemical 1 point, 10 points blockbuster Ice spray tower 6 points, for example, described in detail the role of these skills in the team.
qiankun-danuoyi: CD60S sustained 33S 55% damage transferred to the Dementors body
This skill, some people say is a wasteland nirvana, I personally agree, heaven and earth biggest advantage is that the duration of damage reduction, up to half a minute, count the sacrificial protection of the shield 24% damage reduction, one as long as heaven and earth skills, team can enjoy a 74% damage reduction buff 33S within the upper limit of 75%, only 1% of the gap and the the Dragon Valley highest BUFF damage reduction can be deemed to have reached the maximum damage reduction. wasteland when this skill to improve the team overall. viability has indelible contribution.
As for the disadvantages of this skill, this skill really have shortcomings it? Called the release difficult, only T3 time thing now heaven and earth can not long been on the same day language only drawback is probably this can not not monsters released since not blame me put it to do?
For some of the recommendations of the qiankun-danuoyi: a CD with a less board can develop a good habit to put things around before the recall Dementors
The biochemical missiles: CD40S sustained 20S all properties resistance reduced by 15% Crit resistance reduced by 30%
This skill, wisdom suffix harmony after the output of the team will certainly help, nothing obvious shortcomings, can be regarded as an auxiliary of the Engineering Department of the few able to increase team output
As for reducing fatal resistance, this is very sad, too small role on the team also blast suffix only so you can not become a mainstream cause
Still do not know why, this skill is always forgotten by other professions mentioned engineering when few people can think of it this regiment auxiliary
Biochemical some suggestions: nothing special to note, and ranks attributes attack career, when they broke out to an occurrence of a button.
Blockbuster: CD21S continued 8S damage while reducing the monster's attack power reduced by 30%
Explain Monster attack power reduced by 30% and the monster causing damage reduced by 30% is totally different, assuming that the monster attack force of 10,000, and the character of the defense force for 5000, Monster attack power reduced by 30% after 7000, attack figures 5000 defense against a 7000 attack monster caused damage reduced by 30% resist monster 10000 attacks causing injury on the basis of a 30% reduction refers to the defense of the figures of 5000.
The injury objects of the two 30% of the role is different, so this skill actually damage reduction effect flattered by the first he relies on the monster attack force and the defense force of character, rather than as a direct reduction in injuries like heaven and earth, This is why, when the case of both heaven and earth, the protection of the shield and the blockbuster percentage less than 100%, reduce injury.
But they can not say that this skill is tasteless, damage reduction compared to the course of events, this skill's damage reduction is very limited, opposite the damage of this skill is all very well, the CD time not too long, the three duck fried with damage also good
Heavy siren the: CD15S silence 6S, eliminating a gain state
Because this skill is next EX, this skill in the current version, I did feel less than its presence. Silent 6S? Eliminate a gain? Completely do not know this stuff duck under what circumstances, use the after BOSS will change? silence 6S certainly can not have effect.
Say that the elimination of a gain, no gain or gain if the ducks put this skill BOSS has been eliminated, the skills equal invalid BOSS gain heavy whistle in a cooling-off period, and not be able to eliminate the gain the skills or equal invalid.
Therefore, one of the biggest shortcomings of the skill is it completely controlled by the ducks and not controlled by the player himself, BOSS this gain is fatal (the current situation should not be fatal gain .... so mad war wake up to the roar), then we can not guarantee that the ducks can eliminate the gain, sometimes a fatal gain may lead to eradication mission (this may be what? I never encountered anyway).
In short, the whistle is a dispensable skills, can happen to eliminate the gain we are certainly pleased, but more often the result is still not satisfactory.
The new EX is not fundamentally change the situation, we can say that the the mechanical siren EX is a downright tragedy.
Heavyweight whistle recommendations: I give the ducks a little suggestions for me?
Ice spray tower: tower water attribute defense 20S attack reduced by 30% and movement speed reduced by 30%, continuing 3S
Regiment auxiliary Aspect is less water resistant, with its own biochemical stack of ice, and ice spirits alchemical 40, the effect will be good.
In fact, the ice tower is a neglected group auxiliary, simply because it can not be done has been less resistant, so the usefulness somewhat less, with the outbreak of the good.
Suggested Use: Ice spray tower Ice after the release of a biochemical, and then let the alchemical outbreak
Summary: The so-called mechanical (engineering) group auxiliary barely knew this career caused by the engineering regiment auxiliary whole belong to the lower level, the biggest bright spot is heaven and earth, biochemical and ice tower for Alchemy role, so that the machinery is not a group secondary occupation, can only say that the machinery is a group of secondary career.
Team reason do not like to mechanical reasons, pure DPS for Dragon Valley now, the presence of just an icing on the cake, icing on the cake is always as good as those supported employment of temporary relief.
2. No output
First conclusion: not before the second EX, whether a copy of the four people or 8 copies of the machinery are first-line DPS
What is a front-line the DPS: My personal understanding is that the occupation in the normal configuration, a copy of the eight people in total output accounted for 1/4, 4 people accounted for 1/3 of this, is a qualified first-tier DPS
So why the machinery gives left output does not work, the T4 harmony worst career both unrealistic impression of it? Reason there are three:
1. Mechanical novice career
I admit I'm new to Dragon Nest select T3 final career is also a mechanical reason is also easy to operate, high damage.
However, the reform of T4 mechanical career to join the more technical bows are most in need of operating career, I think the difficulty of the operation of a machine no less bows. (Referring to is that in order to play a mechanical output must good operation)
Machinery, now 90% when the trumpet playing
Machinery, now 90% plus point
This mechanical force, how to face the difficult desert dragon? Not everyone has a mechanical single brush king forget that the level of operation and equipment, you want to rise mechanical, you also naive to think that the two skills The change can save mechanical?
2. Mechanical experienced that strange period of T4 early
All abnormal T4 early turret, chain saws tower, oversized skill damage, totally inconsistent with the panel, a turret damage and even full level turret flat, so that was a lot of mechanical T4 mechanical harmony is significantly weakened. Precisely when many people mistakenly believe that the machinery is in harmony heavy I admit then mechanical is really low, but in September, the hanbok is a major update to completely solve these problems, all the skills to meet the panel, the output of the machinery back again to first-line DPS.
3. Universal mechanical equipment is not good.
How many mechanical when the tuba in the possessor's? Very small. T4 early stage to go more than half of the people left either machinery when the trumpet occasionally play either been persevered pretty good equipment.
Know good heap of mechanical panel, by doing so, to spend a small amount of money to get a good panel, however, the damage is not satisfactory.
Why do I say that the mechanical operation difficult as Archer (referring to the mechanical output in order to play, you must have a good operation), I think there are a few points:
1. Pure brain summon no longer suitable for a copy of the 60, no brains summon only reduce the efficiency of the summons from the front line DPS reduced to second and third tier DPS
2. Skills adjustments to machinery must raise the awareness of the control of the summons, summon finished throwing aside already not suitable for today's copy of rhythm
3. Machinery itself more and more important to walk
Machinery has been able to become a first-tier DPS benefit from:
1. Mechanical ease output
2. Mechanical tower invincible effect
3. the mechanical body's output is not low
A lot of people say, mechanical single brush professional, single brush very powerful, the team nobody wanted.
A lot of people say, mechanical continuing professional output version does not require continuous output, the outbreak of the output is more popular, mention your continued output is not and the magic feather
I completely agree with your views these are very sound advice, mechanical single brush no doubt powerful, but the team do not machinery industry is no doubt, the current version of continuous output outbreak of popular, very mechanical output is not a magic feather, yes
But that does not mean I machinery is a waste, I'm not as good as the cross broke alchemical, but on the outbreak of what career can compare them, continuing indeed there is no outbreak of popular outbreak, is now a move to solve BOSS, etc. 60 Long opened a long time, I estimated the outbreak of occupation no longer enjoy the happiness of a 40 spike BOSS I output no magic feather, the CD Short harm is high.
I am still able to do everything you DPS can do but that does not prevent me mechanical accounting for 1/4 of the output, ah, I was still the first-line DPS.
Magic feather 27 points Hell typhoon, I machinery 25 points, you have reached the final gatekeeper cattle 50 seconds, I'm not full minutes, not much difference, you hell K, a big local tyrants fast 17 minutes, I did not turn the end I 30 minutes slower, other occupations and my equipment is almost all this time.
Is the amount of output and you are in a horizontal line
So why many people copy is not to me? Next time accelerated, BUFF ye eat all I eat there any difference? Have time to accelerate when you eat to accelerate the contribution of the 1/2 output contribution to 1/4, the rest of the team contribution 1/4 I still line DPS
Do not eat acceleration = no output? No outbreak skills = no output? Forget the time to accelerate that 120S CD? Forget outbreak can only be used after the embarrassment of small strokes? Really think a copy of the output of 8 people are playing out of your own?
In addition to the now all mechanical a suggestion, when you feel weak when their own output, do not hesitate, flew jobhopping. Unprecedented rescue you will get.
A lot of people can not understand the last sentence I explain:
First of all, I am the last word based on two conditions.
Your main number is the mechanical mechanical invested a lot of effort and equipment have entered the well-off or civilians upper.
You feel low mechanical output
Then, in accordance with my earlier assertion, the mechanical output is low because of their own problems. No brain operations account for a large proportion of the equipment also account for part of the proportion.
If you meet these two conditions, then I would think that you think that the low output of the reason is because your brain operation, your poor thinking, your mismanagement analysis.
You can infer, the T4 open for nearly three months, you are still not able to adapt to the rhythm of the new version, and still have not found a method to improve the output of his career.
So I think you can not fit to play this career, for a more simple career may be more suitable for you.
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