Wednesday, December 5, 2012
Diablo 3 damage rebound data research and analysis
Diablo 3 damage rebound this attribute is always disgusting
Resolve damage rebound method is to hold the resistance, armor, steal
However, how much to support? D3 gold
Today I did the test, the following data analysis:
Body data
Physical resistance 906, armor 5123, steal 4.5%
Test data
The first group MP10 rebound in 1922, draw 1762
The second group MP10 rebound in 1503, draw 1378
The third group of MP10 with passive melee damage reduction to rebound in 1522, draw 1395
The fourth group MP7 rebound in 1743, draw 1597
steal in purgatory only 20% effective, so 4.5% is actually only draws 0.9%
First to calculate the current draw blood injury
Formula = draw blood numerical / (steal% * 0.2)
The first set of MP10
1762 / (0.045 * 0.2) = 195,778
The second set of MP10
1378 / (0.045 * 0.2) = 153,111
The third group MP10 relief with melee damage
1395 / (0.045 * 0.2) = 155,000
The fourth group MP7
1597 / (0.045 * 0.2) = 177 444
Backstepping rebound damage %
The formula = rebound damage / damage
The first set of MP10
1922/195778 = 0.009817253
The second set of MP10
1503/153111 = 0.009816401
The third group MP10 relief with melee damage
1522/155000 = 0.009819355
The fourth group MP7
1743/177444 = 0.009822793
Above the rebound damage can be seen approximately 0.98%
The body physical resistance 906, armor 5123, using relief damage Formulas (1 - [Armour / (Armour +63 * 50)]) * (1 - [Resistance / (Resistance + 63 * 5 of 5)])
Drawn physical relief damage equal to about 90.18%, that is subject to physical damage only 9.82%
Rebound damage% is approximately equal to 0.98% suffered physical injury backstepping available: damage rebound coefficient is approximately equal to 10%
Encountered the damage rebound Rare much left to steal% formula:
To steal% * 20% -10% * [1 - (Armor / (Armor + (63 * 50))] * [1 - (physical resistance / physical resistance + (63 * 5))] = remaining steal%
Better than to steal% is negative, is playing damage rebound Rare will be deducted from blood. diablo 3 gold
A group of white monster test:
Changes in the body, this group ran faster change Lacuni physical resistance 934, Armor 4885, physical damage reduction% to 9.89%.
MP7 harm rebound rebound in 2222 sucked 2022
2022 / (0.045 * 0.2) = 224,666.67
2222/224666.67 = 0.009890208
White soldier is also about 0.98% so yellow NPC coefficient is the same
Conclusion:
1. damage rebound % = 10%
2. Melee damage reduction does not support damage rebound
3. MP the level does not affect damage rebound
4. affixes the order does not affect the damage rebound
5. gold monster white monster does not affect the damage rebound
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