Monday, December 3, 2012

Diablo 3 Witch Doctor status quo and vision for the future


Now, a lot of players might have found that Blizzard team often raise his flag indefinite, internal contradiction may want to go beyond its predecessor too, too want to maintain their independence with respect to its predecessor, but instead became the the players unlimited compromise and internal Paradoxically nothing.

In fact, the team contradiction is not terrible, afraid to set aside all the contradictions, the overall plan but continue strode, while at the same time, in order to meet the players, makes the whole game system lacks a central idea.

I was a 1.00 era witch doctors players, since the strengthening of the witch doctor 1.04, can finally normal game. Diablo 3 gold

Not just the Witch Doctor, before many of the system is a change and then change eventually disappear, which is in front of me said, resting (cut) is set, such as Enchanter system, five colors skill rune system (explain, colored Skill Rune Rune upgrade the system in short, is that you can use five colors to strengthen the skills to develop system) all but disappeared, as well as a lot of players that this is a castrated Diablo 3.

We go back to the witch doctor, be a harsh class positioning is still unknown.

May be affected by the impact of WOW and WAR witch doctor should I have in mind the shaman-like kind of stick stream and call flow through various (Note that there is a variety) gain buff or debuff and pet the enemy, to improve efficiency viability and team contribution, but has been witch doctor to show for skills acid rain and bears - two attack skills - other such as voodoo Since no 4cd basic and so can not field a, while witchcraft of the big BOSS invalid, or often a daze single skill, and there are a lot of gorgeous useless skill.

This added to the the useless skills intensive and so-called balance, it is not creative: less skills and attacks, less CD; multi-skills less attack, plus a trigger factor. The end can only be absolutely consistent all skill damage, but the appearance is different ...

There are also given some suggestions, mainly to strengthen the interaction between the skills, the skills and equipment.

1. Baby ghost army and ghost baby voodoo: ghost baby passive can extend the army of the time, the army allows passive strokes a special ghost baby and another 5% chance or too little, can only provide a passive 2,3 ghost baby really small (unless the high attack rate), if it is 10%, and to restrict the upper limit, such as 6, can be more practical.

2. Fire bats with pickup range and expand fire bat in front of the bear is not a market, in particular the bat whirlwind that range, only funny. Imagine holding a frog put over 30 yards bat whirlwind picked up bonus is very spectacular.

3. Shapes of large toad, this skill really only active atmosphere, monomer, elite invalid, digestion can not attack. Changed to a linear reduction in the population the defense debuff skills Fortunately with some, such as analog witchcraft for the control + monomer increased damage 10%, the gigantic toad can be straight-line groups the reduction RESistance 15%, but no control effect.

4. Strongly loyal life recovery effect should also include strike back Shahui and vampire, even a witch doctor body Reply effect (in fact, not the passive should also be effective)

5. Sudden hit were corpses, is to bear the name of the skills, this skill before the bench in the 60, 60 and this skill great heat, or should bear more than the first few Rune much stronger, zombie emerged (3 zombie) tracking results, highly toxic corpse blood extend the distance, the emergence of more flexible corpse blood requires the operator.

6. Production of precious stones and gems prices rebounded slightly but still tragic, bulk copy is probably the main reason for (purely personal guess), but tends to saturation is also a problem, while picket BUG can add some consumption way attributes syrup production, such as gem effects and duration of upgrade with gems level; production by adding specific combinations of gems to determine an affix or a set of affixes.

Not only consumes precious stones, but also make the the artisans system more production of taste, rather than pure gambling.

Indeed this trend now before the Bear Rain pickup stream burst dog stream later, with the skills and equipment interactive relations, especially the emergence of critical dog stream the Witch Doctor mainstream build doubled, becomes The two kinds of auxiliary frozen Tanzania and upgrade double WW stream is also worth mentioning.

About the future of the witch doctor, in fact, more than some of the characteristics more attractive than the mere increase skill damage, after all, the witch doctor than DH and barbarians, I envisioned the witch doctor the Colossus or large Voodoo do signs suddenly there were corpses hit the bat or acid rain and other groups attack skills election which one matched with pet or various debuff skills like a voodoo guru.

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