Saturday, December 22, 2012
Monster theory of evolution: the purple name monster and MF line stereo discussion
Diablo 3 has been constantly improving, but as far as I'm concerned Diablo 3 still has a lot of room for improvement, tasteless as the presence of at least all games need to improve, some tasteless affixes, tasteless blacksmith, tasteless banners.
Tasteless purple name monster
The game, a total of 262 purple name monsters! 82 achievements. And admirable, each purple name monster has its own rich background story, the subtlety of the trigger event, unique methods of fighting and scenes.
Have to say that the huge purple name monster system do fine, but in the final analysis they are tasteless!
The reason is as follows:
1, kill purple name monster can not be superimposed Nephalem BUFF.
2, do not enjoy the effect of addition of Nephalem BUFF.
3, Appalling equipment swap rate.
Blizzard did not understand the real point of interest lies in the Diablo players, the essence and soul of the Diablo series is the MF not tempting booty purple name monster even if doing interesting or tasteless. Diablo 3 gold
We look back at the close of Diablo 2 and Diablo 3 status Super Unique Monsters, the purple name monsters and super dark gold monster status can be described as Heaven and Hell, now I can say Diablo 2 one to five most super dark curtain The the gold monster's name, Diablo 3 is basically a name can not remember, because they are not important.
So I think, should be a substantial increase in the drop rate of purple name monster, kill the monster of purple name Nephalem BUFF enjoy BUFF addition, this combined with its unique story and fighting purple name monster shine.
The purple name monster, MF process and line
Monster drop rate of purple names I think should be higher than the the ordinary elite monsters BOSS similar here, we'd like to discuss the MF process.
I think that the Infernal Machine is an extremely successful improvement, its importance is not inferior to the Paragon system, the reason is: 1.05 prior to the MF process and line its boring!
Nothing more than a handful of scenes of: Assassin basement of the Tomb of the Warriors, Twin Towers, the battlefield. And most players are a local farm, which makes the MF essence of the Diablo series elements become boring, boring, but its simple linear Diablo 3 gameplay is also greatly decreased!
But with the Infernal Machine, shuttling A1 to A3, we have to run in some scenes full map to search for the keys, we do not rigidly adhere to a scene, MF becomes more three-dimensional and interesting, but also get booty efficiency increased rather than decreased.
So if the monster drop rate of purple name enhance significantly different from the ordinary elite monsters, the the MF process will become very three-dimensional and interesting. In order to find these warriors monster, a scene of A1 to A3 can MF, even A4 will improve a lot.
Further, I very very much hope that the the different BOSS and purple name monster has its own unique drop list, and the unique drop rate of a legendary equipment!
For example, the ordinary the elite monsters clouds bridges swap rate of 0.001%, and akkani off of clouds bridge swap rate increased to 0.003%.
Such changes, we can design its own line of MF, the MF process is no longer boring!
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